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The birth and constant enrichment of a line of educational games is the result of a recent Erickson approach to playful teaching that is increasingly being defined and systematized, and it aims to spread the development of learning in a playful and fun way, capable of involving all students and improve the different attitudes of each, it trains ethical, social, communication and cognitive skills, such as working memory, problem solving and creativity.
How is it possible to make young people aware of the importance of history and geography, without however boring them, rather, giving them a strong passion to understand the events that gave rise to the modern world?
There is no easier answer than this; all you have to do is involve them in fun history and geography games.
Mathematics and scientific subjects in general are disciplines that often scare young and old, often associated by students only with meaningless numbers, complex calculations that are often not contextualized to reality, disciplines made of strange formulas to memorize which if not remembered do not allow solve the problems posed by the teacher. Disciplines that, however, can, in the eyes of the teacher and at the same time for the students, also become a game, a fun of intelligence, a way to reason together without being afraid of making mistakes.
Created by Carlo Rossi, internationally recognized board game creator, Tracko is an adventure game that trains memory and visuo-spatial skills.
Alberto Pellai and Barbara Tamborini offer a fun and challenging card game for the whole family. A game that can be used with children from 7 years to develop self-esteem, strengthen family well-being and allow family members to feel united and strong together...
A fun journey into the universe, to develop planning, problem solving, logic and cooperation skills.
A new game capable of testing the skills, intuition and courage of all the players involved. Thanks to the 60 riddles and riddles cards you can have fun and, at the same time, review the primary school history program.
A new adventure awaits you to unleash the fun: a game that will test your skills, your intuition and your courage. You can play Escape from prehistory alone, or in a group, the important thing is to read the clues hidden in the cards well, solve the puzzles, pass all the tests, and review the history of primary school.
With Dragondado children and adults have fun and train concentration, speed, emotional self-control, fine motor skills and mathematical skills
La casa nel bosco is an engaging escape book for first grade secondary school children, designed to review and consolidate the rules of Italian grammar. From the first page the reader is the protagonist of an incredible adventure, but in order to overcome mysteries and difficulties he has to solve grammar and morphology exercises ... while having fun.
Destination Bellatrix is an engaging escape book for first grade secondary school children, designed to review and consolidate mathematics learning.