Heropath: Dragon Roar is a fantasy board game in which heroes venture through an unknown land, discovering new places, fighting monsters and gaining power, skills, gold, arms and resources.
This game combines everything you love in a fantasy RPG such as: magic, skills, XP, levels and combat as well as resource management, which takes it to a new, higher level of gaming.
In this board game you will need more than war tactics, you will need to use your turn in the best way possible, in order to reach new places, engage in the proper forms of combat and gain skills and resources.
"In dark times – in your hour of need – I shall return to you – that is my path."
These words were known to famous isolationists as the final prophecy left by the Wizard. To others, it was no more than a rumor or a fable told to little children. No one really believed the prophecy, until that night…when the cursed hour arrived; enemies appeared from every crevice of the city. Out of the darkness, bright colors flashed and the ground trembled… and suddenly Wizard appeared, and whispered under his breath:
"Dance, you fools, dance all the way from here to hell… dance, but do not forget to whisper to the dragon along your way that the wizard is back – your time is over."
Expansion 2: The Wizard
1. In this expansion we added one more hero (in addition to the hero in expansion 1) + one more hero board and so we actually expanded the game to 6 participants!!
This intensifies the game experience and allows to the participants switch characters and refresh the game.
2. The arsenal of clothing and weapons has been expanded into accessories that are suitable for wizards.
3. The hero can throw battle dice which belong to specific magic and thus increasing the amount of dice which the hero can throw from 2 to 3-5.
- The main advantage of this expansion is the additional fighting options for the game. It adds colorfulness and interest to the game and increased the possibilities that the hero has. It includes extra new cards or magic such as: ILLUSION MIRROR which allows the hero to do more actions in his turn.
We also added 4 magic dice to improve the hero's power.
"Now I shall haunt you, until you know the wrath of the flames, for this is my vengeance."
If the Giant was told one year ago where his life would take him, he would not have believed it… and no one would have even heard of the goblin-slaying Giant. The Giant was a peaceful farmer who was content with his life, he bothered no one, and no one bothered him. That all changed after that one cursed winter… when the goblin raid started from the Caves of Doom – it was that same night when the goblin's fury torched 1,000 straw huts, and the air was filled with fear. It was from that same fire and pain that a hero and a legend was formed, the Giant who stood against evil and returned the favor twice over.
Expansion 1: The Giant
1. In this expansion we added one more hero and one more hero board which allows a total of 5 participants – which of course intensifies the game experience and allows more people to participate.
2. In order to improve the game experience we added a team of sub-heroes called "Allies". Each hero can convince (by increasing his faith) an ally to join him to his journey.
- The main advantage of this expansion is the variety it gives to the game.
Such as: new cards, new tactics, extra accessories and even extra enemies.
Also there are special "Allies" dice that improve significantly the hero performance.
Beyond that – the hero does not fight alone anymore; he has a team of fighters who add interest to the game.