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Bayonets & Tomahawks

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ImageEdition YearGame ConditionBox ConditionPublisherLanguageAvailabilityUnit priceBuy
Bayonets & Tomahawks 2018MintMintGMT Games english POD / Ordered on Request
64,90 €
If ordered, arriving in approx:
3 weeks

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Bayonets & Tomahawks is a 2-player game, with one side controlling the French and the other the British. It can be adapted for team play as well (up to 2 players per side). The board covers the area from Cape Breton, Nova Scotia ('Isle Royale'), to 'Pays des Illinois' and northern Virginia. It includes wilderness sites, Indian villages and British and French colonies with their settlements. Movement is point-to-point on land. Pieces can also be transported at sea.

Pieces are distinctly shaped for instant recognition: square Brigades (line infantry — the pawns so to speak) and Artillery, triangular Light troops, octagonal Forts and rectangular 'Fleets' (naval squadrons). The French player starts with the most Indian allies in play. There are neutral Indians who will eventually join one side or the other. Hypothetical British and French units have also been added to reinforcement pools (some of the units sent to the West Indies from 1759 onward).

Bayonets & Tomahawks offers scenarios that range from one year duration to the full campaign (5 years). In each, the British player can achieve victory by capturing a set number of key sites by game end (e.g. Louisbourg, Québec, Ohio Forks, etc.). The French can win by preventing this or by knocking out the British colonies with raids in any single year. Each year has eight Action rounds where movement, constructions, and battles take place; and three Logistics rounds where fleets arrive with reinforcements, colonials enlist, pieces return to colonies for winter and reserve supply is drawn.

During play, two kinds of victory points (VPs) are recorded on distinct tracks: Raid VPs and Invasion VPs (key sites captured). Victory is checked at the beginning of each Winter logistics round.  

 
Data sheet
DesignerMarc Rodrigue (II)
Playing Time240+ min
Suggested Ages12+
Min. # of Players2
Max # of Players4
Language DependanceSome necessary text - easily memorized or small crib sheet
MechanicDice Rolling
MechanicPoint to Point Movement
MechanicSimulation
MechanicArea Majority / Influence
MechanicAction Points
Game SettingAge of Reason
Game SettingAmerican Indian Wars
Valutazione BGG7.8
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