| 1 |
Victory at Sea: Age of Dreadnoughts
|
2009 |
2-4 |
- |
7.3 |
| 2 |
Field of Glory: Ancient and Medieval Wargaming Rules
|
2008 |
2-4 |
- |
6.8 |
| 3 |
Quickfire: Pre-Dreadnought Era Fast-Play Rules
|
2008 |
2 |
- |
6.0 |
| 4 |
Luftwaffe 46
|
2007 |
2 |
- |
5.0 |
| 5 |
De Bellis Magistrorum Militum: Wargame Rules for Ancient and Medieval Battle from 3000 BC to 1525 AD
|
2007 |
2 |
- |
6.9 |
| 6 |
Might and Reason
|
2007 |
2-12 |
- |
7.8 |
| 7 |
Babylon 5: A Call to Arms – Second Edition
|
2007 |
2-4 |
- |
7.5 |
| 8 |
Song of Blades and Heroes: Revised Edition
|
2007 |
2-6 |
- |
7.7 |
| 9 |
Six Gun Sound: Blaze of Glory!
|
2007 |
1-6 |
- |
7.9 |
| 10 |
Firing Solution
|
2007 |
2-6 |
- |
5.3 |
| 11 |
Civil War Battles
|
2007 |
2-6 |
- |
6.8 |
| 12 |
Pirates of the Caribbean PocketModel Game
|
2007 |
2-10 |
- |
6.8 |
| 13 |
Order of Battle: A Supplement for Victory at Sea
|
2007 |
2 |
- |
7.3 |
| 14 |
Bulldogs Away!! Modern Fast Attack Craft Rules 1950 - 2010
|
2006 |
2 |
- |
6.4 |
| 15 |
Victory at Sea: World War II Naval Combat Game
|
2006 |
2 |
- |
6.8 |
| 16 |
Gloire: Swashbuckling Adventure in the Age of Kings
|
2006 |
2-6 |
- |
7.6 |
| 17 |
Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+
|
2006 |
2 |
- |
7.5 |
| 18 |
5150
|
2006 |
2-4 |
- |
7.2 |
| 19 |
Micro Force: The Game – American Civil War
|
2006 |
2 |
- |
10.0 |
| 20 |
PanzerTruppe: Armored Combat in World War II
|
2006 |
2 |
- |
9.4 |
| 21 |
AE-WWII
|
2006 |
2 |
- |
8.0 |
| 22 |
British Grenadier! Gaming the Wars for America 1775-1783
|
2006 |
2 |
- |
7.4 |
| 23 |
Horse, Foot and Guns
|
2006 |
2 |
- |
6.8 |
| 24 |
Astral Conflict
|
2006 |
2-8 |
- |
7.3 |