| 73 |
Ogre Miniatures
|
1992 |
2-8 |
- |
7.7 |
| 74 |
Rules for the Conduction of Colonial Period Skirmish Wargames in Miniature 1850 to 1900
|
1972 |
2-8 |
- |
1.0 |
| 75 |
Victory at Sea: World War II Naval Combat Game
|
2006 |
2 |
- |
6.8 |
| 76 |
Gloire: Swashbuckling Adventure in the Age of Kings
|
2006 |
2-6 |
- |
7.6 |
| 77 |
Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+
|
2006 |
2 |
- |
7.5 |
| 78 |
Great Battles of World War Two: Volume II – Drop Zone
|
1997 |
2-6 |
- |
8.4 |
| 79 |
Wilderness Wars
|
2004 |
2-8 |
- |
7.2 |
| 80 |
Principles of War: Renaissance – Wars Between 1490 and 1660
|
2000 |
2 |
- |
8.5 |
| 81 |
Great Battles of World War Two: Volume 3 – Invasion '40
|
2004 |
2 |
- |
7.3 |
| 82 |
5150
|
2006 |
2-4 |
- |
7.2 |
| 83 |
DBM Army Lists Book 4: 1071 AD to 1500 AD
|
1999 |
2 |
- |
7.2 |
| 84 |
Harpoon 4: Player's Handbook
|
1996 |
2 |
- |
7.7 |
| 85 |
Le Feu Sacré: Wargames Rules for the Wars of Napoleon, 1792-1815
|
2003 |
2-8 |
- |
6.3 |
| 86 |
.45 Adventure: Crimefighting Action in the Pulp Era
|
2005 |
2-6 |
- |
7.3 |
| 87 |
Luftwaffe 46
|
2007 |
2 |
- |
5.0 |
| 88 |
Bulldogs Away!! Modern Fast Attack Craft Rules 1950 - 2010
|
2006 |
2 |
- |
6.4 |
| 89 |
Beer and Pretzels Ironclads (BAPI)
|
2000 |
2 |
- |
8.6 |
| 90 |
A Good Day to Die
|
2002 |
2 |
- |
5.8 |
| 91 |
Retinue: Medieval Skirmish Rules
|
1978 |
2-6 |
- |
7.8 |
| 92 |
No Quarter
|
2002 |
2 |
- |
7.3 |
| 93 |
The Naval War Game
|
1912 |
2 |
- |
7.9 |
| 94 |
Archworld
|
1977 |
2 |
- |
5.0 |
| 95 |
Justified Ancients
|
2005 |
2-6 |
- |
6.3 |
| 96 |
Man O' War
|
1993 |
2-4 |
- |
7.2 |