| 97 |
Harpoon (Third Edition)
|
1987 |
2 |
- |
6.5 |
| 98 |
The Old West 1816-1900
|
1970 |
2-8 |
- |
6.6 |
| 99 |
Sword & Spear
|
1975 |
2 |
- |
6.3 |
| 100 |
Warrior: Miniature Wargame Rules for Ancient and Medieval Warfare 3000BC to 1485AD
|
2002 |
2-6 |
- |
7.3 |
| 101 |
Civil War Battles
|
2007 |
2-6 |
- |
6.8 |
| 102 |
Tsuwamono No Michi: The Way Of The Warrior – Samurai Wargame Rules
|
2005 |
2-6 |
- |
5.0 |
| 103 |
Final Frontier
|
1980 |
2 |
- |
5.1 |
| 104 |
Micro Medieval
|
1979 |
1-2 |
- |
5.8 |
| 105 |
Fast Rules
|
1970 |
2 |
- |
6.0 |
| 106 |
Man O' War
|
1993 |
2-4 |
- |
7.2 |
| 107 |
.45 Adventure: Crimefighting Action in the Pulp Era
|
2005 |
2-6 |
- |
7.3 |
| 108 |
Axles and Alloys
|
2001 |
2-200 |
- |
7.3 |
| 109 |
Blitzkrieg Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1936-45
|
2004 |
2 |
- |
7.4 |
| 110 |
War Games Rules Sixteenth and Early Seventeenth Century (1490-1660)
|
1976 |
2 |
- |
6.7 |
| 111 |
Battles for Empire
|
1990 |
2-8 |
- |
5.5 |
| 112 |
Perilous Encounters
|
1978 |
2 |
- |
6.8 |
| 113 |
The Age of Eagles
|
2005 |
2-8 |
- |
7.5 |
| 114 |
John Carter: Warlord of Mars – Adventure Gaming Handbook
|
1978 |
2-20 |
- |
6.3 |
| 115 |
Advanced Dungeons & Dragons Battlesystem
|
1985 |
2 |
- |
5.6 |
| 116 |
Legion: Wargame Rules for Ancient Battles on the Grand Tactical Scale
|
1976 |
2-5 |
- |
6.6 |
| 117 |
Monster Squash
|
1980 |
2 |
- |
6.0 |
| 118 |
Micro Fleet: World War 2
|
1979 |
2 |
- |
5.6 |
| 119 |
Bireme & Galley
|
1978 |
2-8 |
- |
6.8 |
| 120 |
Cold War Commander: Fast-Play Tabletop Wargame Rules for Combined-Arms Operations, 1946+
|
2006 |
2 |
- |
7.5 |